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Thread Statistics | Show CCP posts - 14 post(s) |
Draahk Chimera
Interstellar eXodus
5
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Posted - 2011.10.11 06:05:00 -
[1] - Quote
Relnala wrote:My only concern is, with gank fit Moros out-DPSing all the SCs... what niche do SCs have again at 7x the cost?
They can't hit subcaps They can't even carry enough fighters to threaten battleships significantly They cant hit towers They have no personal defensive ability
I was looking forward to the SC nerf somewhat, but true to colors, CCP nerfs too much.
TBH, they kinda sound like bait ships.
It's about fitting into a fleet. Guardians is currently extremely useful ships but you wouldn't go to a fleetfight in only guardians would you? [IMG]http://i155.photobucket.com/albums/s302/nattravn/EVE/draakhchimeranaglfar.png[/IMG] |
Draahk Chimera
Interstellar eXodus
5
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Posted - 2011.10.11 10:04:00 -
[2] - Quote
While changes (nerfs) to the supercapital roster is indeed welcome I do remain of the opinion that the only way to breathe new life into 0.0 warfare is to nerf remote repping. Fleets with 20 or more logistics can be nothing but negative; they promote blobbing and the homogenization of fleets, and is an absolute killer of small-but-elite fleets (such as BURN EDEN). While blobbing is to some extent the product of human nature, in a game enviroment where you cannot break a single enemy without hitting it with 100+ ships blobbing goes from an annoyance to a necessity.
Remote repping needs to be nerfed now in order to facilitate a game where people are free to bring any (useful) ship and aren't forced to train for and use artillery ships. Also with less remote repairs small-but-elite fleets can once again use teamwork and good knowlege of the game to actually hurt or even kill off much larger blobs of inexperienced players. [IMG]http://i155.photobucket.com/albums/s302/nattravn/EVE/draakhchimeranaglfar.png[/IMG] |
Draahk Chimera
Interstellar eXodus
5
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Posted - 2011.10.11 10:42:00 -
[3] - Quote
Nomad I wrote:Draahk Chimera wrote:While changes (nerfs) to the supercapital roster is indeed welcome I do remain of the opinion that the only way to breathe new life into 0.0 warfare is to nerf remote repping. Fleets with 20 or more logistics can be nothing but negative; they promote blobbing and the homogenization of fleets, and is an absolute killer of small-but-elite fleets (such as BURN EDEN). While blobbing is to some extent the product of human nature, in a game enviroment where you cannot break a single enemy without hitting it with 100+ ships blobbing goes from an annoyance to a necessity. . Haha, someone from Burn Eden is whining masses of tears for being unable to adapt.
Interstellar Exodus for those unable to read. Have been shot at but never a member of Burn Eden. I used them as an example to the fact that fleets with 20+ logis cannot be hurt by small fleets no matter how pro. And it is not a matter of adapting, it is in fact the opposite of being adaptive and inventive when the only answer to a tactic is to bring a bigger blob. [IMG]http://i155.photobucket.com/albums/s302/nattravn/EVE/draakhchimeranaglfar.png[/IMG] |
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